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totally not scary, fun, and tricky at times :3 loved it!

I’m glad you liked it, thank you!

Included this in my 3 random horror game video!

For me this was a pretty good experience throughout the whole thing. It was challenging but I managed to do it as the timing wasnt too hard. At least not as hard as timing ive seen in many raids on destiny 2 imo. I quite liked the challenge it brought to the table. For being made for a gamejam this was rock solid in my books. Cannot wait to see what projects you make in the future! Made a video on it.

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Many thanks for your kind words and the video!

Game Jam projects are always difficult to make, because many factors contribute to the game not being fully fleshed out or properly working - this one is an example. 

Interesting premise, but sadly unplayable. The game is not well optimized and during the hallway sequence you can't run. I'm not sure you are supposed to, but is definitely says "run" and you can't. 

Good luck with the game jam and I hope this gets fixed with the potential full release.  

I will check the graphics issue, but in the hallway you’re supposed to wait in the corners and move at the exact right moment. “Run” should not be considered a valid direction.

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Well, you can't. I tried many times and maybe there will be a video proof of someone making it. When the AI moves from the begging it is easy to reach corner one, then the second corner you have to move once they move as well and that's somewhat easy to reach too, but the third one is impossible.
And, besides that, this is a game jam project. It is not meant to be mastered, rather it is meant to be entered, felt, and finished. Difficulty breaks mood and the following frustration kills tension. Trust me, someone who has made over 50 projects over the course of 6 years and who has been part of game jams, the golden game jam rule is - Low skill floor, short runtime, strong aftertaste.
Edit: Good luck, once again.